The Northwest Power System Curriculum
Power Board Game Instructions
GRADES 4-8
The grey sheet entitled Power Board Game Guidelines corresponds to the printed text on the game board. Together these describe the simplest version of the game, targeted at grades 4-8. All materials except game pieces and dice are available at no charge from BPA for teachers in the BPA service area (Washington, Oregon, Idaho and Montana. OR and WA Benchmarks are for the advanced version of the game (below).
FOR MORE ADVANCED PLAYERS (GRADES 7-ADULT)
Use the following directions in place of those provided on the Game Board. No dice, game pieces or pass cards are used, as the board becomes a map (to site resources purchased) rather than a path to follow.
Meeting set energy goals:
By some estimates, the Northwest is likely to need some 3,000 megawatts of new resources over the next 10 years. It takes about 1,000 megawatts to power a city the size of Seattle. While hydroelectricity meets about 90% of the region's power needs today, there will probably be no more large dams built, so new hydro is not an option in this game. Some strategies for adding new power resources will be more successful than others in keeping economic costs down and maintaining a healthy environment.
To start:
Come up with an energy plan - each Round represents one year
ADDITIONAL INFORMATION
| Conservation |
$10
|
| Hydro |
$10
|
| Cogeneration |
$30
|
| Combustion Turbine |
$30
|
| Coal |
$40
|
| Wind |
$50
|
| Nuclear |
$56
|
| Geothermal |
$60
|
| Solar |
$100
|
Regional Plan Example
| Conservation |
1,500 MW
|
| Cogeneration |
300 MW
|
| Combustion Turbine |
700 MW
|
| Wind, Solar, Geothermal |
400 MW
|
One recent regional plan suggested the preceding combination of resources. What does this plan reveal about the strategy of the Northwest Power Planners? The plan outlined above represents an annual cost of about $800 million. How do the student's plans compare to this cost? For every $100 million over $800 million, the students and their families will pay an extra $25 per year for their electricity. Ask the students what their family might have to do without to be able to pay the extra money their plans require. Would they change their resources in light of that?
Utilities often find it to their advantage to share the cost of buying some resources. This is especially helpful in buying large resources such as coal and nuclear. It is also a useful strategy in buying new or experimental technology resources such as solar and geothermal. Utilities may also want to buy or sell power to one another to avoid the penalty charges at the end of each round described above.
Current Events Cards
| Coal Strike! Generation from one coal plant at each utility cannot be used on this round. | Price of aluminum rises. Increased production of aluminum pushes loads up 200 megawatts this round. | Congress passes legislation giving tax credits for renewable resources. Solar, Geothermal, Wind and Conservation are discounted 15% if purchased this round. |
| Big geothermal find! Purchase price for geothermal drops 50% on this round. | Nuclear Regulatory Commission finds that plans for your nuclear reactors do not meet earthquake standards. Pay $100 million to upgrade facilities for each plant. | Price of aluminum drops. Decreased production of aluminum pushes loads down 200 megawatts this round. |
| Uncertainty over health hazards of transmission facilities. No new resources may be purchased on this round. | Breakthrough in solar cell technology. Cost for solar resources drops 50% for the rest of the game. | Lenders agree to site a new plutonium plant in your service area. It will provide many jobs and produce materials for nuclear weapons. Loads increase 300 MW. |
| Clean Air Legislation passes the US Congress, requiring better air pollution controls. Pay $100 million for each of your coal plants. | Voters elect to close all nuclear plants. Forfeit all your nuclear resources. | Reservoirs look low in the middle of the year. The governor asks for voluntary cutbacks in using electricity. Loads drop 200 megawatts. |
| War in the Middle East! Operating costs for combustion turbines and coal plants double on this round. | Breakthrough in Electric Vehicle technology. Loads increase 100 megawatts. Lots less pollution in the cities from cars and trucks. | Some dams are ordered removed in order to help fish. Hydro generation is 1,000 MW less for the remainder of the game and must be replaced with new resources. |
| Economy takes a down turn, industrial plants shut down. Total system load drops 500 megawatts. | Congress passes a law to ban using natural gas as a fuel for new generating electricity. Combustion turbines may not be purchased for the next two rounds. | Record rainfall! Flow at dams must be restricted to prevent flooding. Emergency power must be purchased at a cost of $100 million per 100 MW ($300 million total). |
CONTENTS OF GAME
Basic Kit, for 1-2 utility company teams (2-4 players):Check NPSC Homepage for ordering information.